@startuml
sprite $d_and_d [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000146410000000000000000000000000000
00000000000053CFFFFFB300000000000000000000000000
000000000008EFFFFFFFFF60000000000000000000000000
00000000003FFFFFFFFFFFF4000000000000000000000000
0000000001BFFFFB55CFFFFD000000000000000000000000
000000001BFFFFA0000CFFFF300000000000000000000000
000000005FFFFF300005FFFF800000000000000000000000
000000006FFFFF000003FFFFA00000000000000000000000
000000006FBFFF450304FFFF900000000000000000000000
000000004F3BFF690B09FFFF600000000000000000000000
000000000E54EE8F3F4DFFFF200000000000000000000000
00000000056E5A7FE9E6EFFB000000000000000000000000
00000000486FF84FFE9E5EF3000000000000000000000000
000000000AFFFFE7FFE8E570000000000000000000000000
0000000002FFFFFFDFFEAE20000000000293023100000000
000000003CFFFFFFFFFFEFC0000000344EEBFFFFC5000000
00000019FFFFFC8ADFFBCFF6000003FAFCCFFFFFFFC10000
0000018AEFFF41AFFFFF6FFA00001EF99EFFFFFD96540000
000000004FFF807FFFEDEFFD1100BA6EF610054000000000
0000000B5FA468FFE9000EFFCA0369FE2000000000000000
0000008F579F4566DD071BDFF702BFF40000000000000000
000004FF3CFF8FD13D3AC938E10BFF800000000000000000
00000DFFEFFFFF202F80AFE3309FFD000000000000000000
00006EFFFFFFF7008FD40CF511DFF6000000000000000000
000059FFFFFFF0002D9009FFFE6AD0000000000000000000
00000DFFFFFFA000210004FFFFF820000000000000000000
00001FFFFFFF7000000000AFFFFFB0000040021000000000
00002FFFFFFF600000000008FFFFFD2000D301DD40000000
00003FFFFFFF70000000008B6FFFFFE628F9004FF6000000
00001FFFFFFFC000000004FFD5EFFFFFFFFB002FFF200000
00000FFFFFFFF40000003FFFFE4FFFFFFFF8008FFF700000
00000BFFFFFFFE300006FFFFFC09FFFFFFF44AFFFF900000
000006FFFFFFFFFB89DFFFFFF307FFFFFFFFFFFFFF800000
000001EFFFFFFFFFFFFFFFFF8008FFFFFFFFFFFFFF200000
0000006DFFFFFFFFFFFFFFFB0007FFCFFFFFFFFFF6000000
000000066FFFFFFFFFFFFFC00005FA5FFFFFFFFC40000000
0000000005EFFFFFFFFFF9000000D90EFFFFF71000000000
000000000008EFFFFFFA300000002A03FFFFFFFB10000000
000000000000035653000000000000002AFFFC6000000000
000000000000000000000000000000000001000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_D_AND_D(_alias) ENTITY(rectangle,black,d_and_d,_alias,FA6 D_AND_D)
!define FA6_D_AND_D(_alias, _label) ENTITY(rectangle,black,d_and_d,_label, _alias,FA6 D_AND_D)
!define FA6_D_AND_D(_alias, _label, _shape) ENTITY(_shape,black,d_and_d,_label, _alias,FA6 D_AND_D)
!define FA6_D_AND_D(_alias, _label, _shape, _color) ENTITY(_shape,_color,d_and_d,_label, _alias,FA6 D_AND_D)
skinparam folderBackgroundColor<<FA6 D_AND_D>> White
@enduml